History
1977
[Toru Iwatani] designs Puckman, it took him and lead programmer Hideyuki Mokajima together with three unnamed individuals who did the hardware, sound and artwork, 1 year and 5 months to complete.
Toru Iwatani designed the game around eating, the maze was something he added later. He wanted the game to appeal to both woman and men and be non violent.
 
1979
[Namco] released the game in Japan October the 10th 1979. The game does okay but is not a run-away success like Space Invaders.




 
 
1980
[Midway] acquired the rights to Puckman for America. They decided that the P in Puck is vunerable to [vandels changing] it into a F and thus spelling a rather offensive word. The name is changed to the well known Pacman. They also change the artwork to make the cab cheaper to produce.  
 
1982
Masaya Nakamura interviewed in an Australian newspaper, follow [this link] for the full interview at the Retrogamers siite and see the full size image, note the Puckman upright in the background.


 
1983
Karateco, a Japanese game company makes a Puckman [cocktail]. The board is an exact duplicate of the Namco original. The artwork is an exact copy, maybe they had a license?


 
 
1985
[NSM Play] signs a license deal with Namco Japan and starts building a full upright, cocktail and a wall mounted unit. All units feature badly copied artwork based on the Japanese artwork and not the American Midway style artwork. Check the artwork section for an [NSM flyer].  
 
Extra Info
Midway sold 300.000 Pacman cab's worldwide, and rumours are that this number is matched in bootleg Pacman's made by various electronic companies around the world.  
 
198X
Karateco Japan
211. Villa Akasaka, 6-chome, 10-45, Akasaka - Minato-ku
Tokyo 107 - JAPAN - Phone : (03) 586 0712 - Telex : 29284 J
 
 
1997
Karateco Trading Japan
Telephone : (65) 7851725
Fax : (65) 7850784
 
 
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